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Custom Development/Mobile Apps

Your product, in your customer's pocket.

Cross-platform iOS and Android apps, and mobile-first websites, designed around how your customers actually use their phones.

  • iOS + Android
  • Mobile-first websites
  • Store submission included

iOS

Built to Apple's interface guidelines, with Face ID, Apple Pay and push notifications where they help.

Android

The same product on Android phones and tablets, tested across the screen sizes your customers actually use.

One codebase

React Native lets one team ship both platforms together, so features land on iOS and Android the same week.

Designed for thumbs

Every screen earns its place.

We design the moments that matter first: getting started, getting something done, and paying for it.

Onboarding

Sign-in that takes seconds, not a form.

Booking

Real availability, chosen with a thumb.

Payments

Card, Apple Pay or Google Pay in one tap.

Inside every app

The parts people expect.

The basics customers take for granted, built properly and connected to the systems your team already uses.

  • Push notifications

    Reminders, updates and offers that bring people back at the right moment.

  • Secure sign-in

    Email, social login, Face ID and fingerprint, backed by proper session handling.

  • In-app payments

    Stripe, Apple Pay and Google Pay for bookings, orders and subscriptions.

  • Works offline

    Key screens stay usable with a weak signal and sync when the connection returns.

  • Synced with your systems

    Bookings, orders and customer records flow to your CRM and back office automatically.

  • Usage analytics

    See which screens people use and where they drop off, so the next release is a better one.

From sketch to store

A typical ten weeks.

Every app is scoped individually. This is the shape most first releases follow.

  1. Weeks 1–2

    Clickable prototype

    Every key screen designed and tappable on your own phone before a line of production code.

  2. Weeks 3–8

    Build in milestones

    Working builds every week or two, installed on your device so you see real progress.

  3. Week 9

    Private beta

    TestFlight and Play Console testing with real users, then fixes from what they find.

  4. Week 10

    Store launch

    We handle App Store and Google Play submission, review notes and listing assets.

Questions

App or website?

What people usually ask before the first build.

Native or cross-platform?

Most products are best served by React Native: one codebase, both stores, near-native performance. If your app depends on heavy device features such as advanced camera work or AR, we will recommend native and explain why.

Do I need an app, or would a mobile website do?

Often a fast mobile website is the right first step. Apps earn their place when people return often, need notifications, or use device features. We will tell you honestly which fits.

Who owns the app and the store accounts?

You do. The code repository, the Apple and Google developer accounts and every asset stay under your control.

What happens after launch?

We can stay on for monitoring, operating-system updates and planned releases, or hand over to your team with documentation.

Have an app idea?

Send us a sketch, a screenshot or a single sentence.

We will come back with what the first release should include, a realistic timeline and a fixed price.